CONTRACT - Engineer (NTD) at Nintendo of America Inc.
Job Description
Nintendo Technology Development
- Implement embedded test applications to evaluate device drivers for gaming console.
- Conduct compliance testing and compatibility testing with various 3rd party peripherals.
- Extend testing coverage by scripting on protocol exercisers or test equipment.
- Lead integration test activities with DevOps team, automating tests.
- Fluency of C++ programming (C++11 and above) and Python script.
- Ability to develop / modify firmware of a microcontroller.
- Degree in Computer Engineering, Computer Science or Electrical Engineering.
- Experience with USB Type-C and Power delivery protocol, PCIe bus or NVMe protocol is preferred.
- Experience using real time operating systems (RTOS) is preferred.
This position is onsite in Redmond, WA, and not open to remote status at this time.
This contract position has a base pay range of $60.89 - $91.34 per hour and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.
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