Environment Artist III (NST) at Nintendo of America Inc.
Job Description
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
DESCRIPTION OF DUTIES:
- Works directly with art leadership to help visualize and develop visual targets.
 - Takes ownership of a specialized artistic area of a product's development.
 - May lead members of the art production team in the assigned project.
 - Creates visual assets for game development products that meet required direction and quality specifications.
 - Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual assets.
 - Supports the growth of new or enhanced art development tools and techniques.
 - Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.
 - Mentors less experienced members of the team.
 - Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.
 
- 5 or more years of professional experience in game development.
 - Proven artistic and technical skills in 3D and or 2D art production.
 - Strong communication skills to effectively communicate technique to other members of the team.
 - Experienced with game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine)
 - Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter, and Substance Designer)
 - Undergraduate degree in art or related field; or equivalent education and experience.
 
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